Sixteen-year-old Aza never planned on looking into the mystery of fugitive billionaire Russell Pickett, but there’s a hundred-thousand-dollar reward at stake and her best friend Daisy, is eager to investigate, so she gets agrees to help her. So together, they navigate the short distance and broad divides that separate them from Russell Pickett’s son, Davis. Aza is trying. She is trying to be a good daughter, a good friend, a good student, and maybe even a good detective, while also living within with her own inner demons.
Fifteen-year-old Will has a gun shoved in the back waistband of his jeans. His brother Shawn was just murdered. and Will knows the rules. No crying. No snitching. Just revenge!! That’s where Will’s now heading, with that gun shoved in the back waistband of his jeans, the gun that was his brother’s gun. He gets on the elevator, seventh floor, stoked. He knows who he’s after. Or does he?
It’s the year 2044, and the real world is an ugly place. Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets. Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them. Wade stumbles upon the first puzzle. and now the whole world is watching, and thousands of competitors join the hunt. Among them are certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive is win.